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Old Mar 03, 2011, 01:09 PM // 13:09   #141
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Originally Posted by lemming View Post
Just wait until GW2 comes out.
GW1Guru didnt go bad till GW2 was accounced. While I'm expecting an obvious change around GW2's release, most of the current members will still stay. Unless GW2 is the opposite of all of our dreams.\

But, that's off-topic.


This update sounds amazing. GW1 is getting a shot back to life. I'm glad that it will be going out this way rather then sitting till GW2 with no updates
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Old Mar 03, 2011, 03:31 PM // 15:31   #142
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Definately looks like Stumme is determined to improve this game.
If by "improve" you meant 'dumb-down', 'weaken', or 'eventually completely ruin'
I would have to agree.

The players who are willing to spend real-world money on mercenary packs now have a real in-game advantage (party composition), which is the one thing that they've said they would never do.

There is not one single update since this team took over that added the slightest bit of challenge to the game - the quests that were updated were made easier, the titles that are being changed don't add any aspect of challenge to achieve, thats for sure. All the updates have ONLY been to make the game "easier" and the rewards larger. Have any enemy bars been synergized? Enemy teams made to work better together? Has any enemy AI been adjusted to make make them smarter and more challenging to face? No, but we should definitely up the reward on snowball dominance.
Also, these changes were NOT about removing 'grind' and 'grind' had very little to do with any of them, it has just been about increasing rewards without increasing challenge, make EVERYTHING easier to get, and everything easier to do.

Its wrong, its poor management, and it doesnt make the game more fun.

Last edited by Sir Cusfreak; Mar 03, 2011 at 04:06 PM // 16:06..
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Old Mar 03, 2011, 03:37 PM // 15:37   #143
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probably cheaper or (more likely) a buch of characters for that price (like the regular make-over packages; well, I hope)

If they make it too expensive, a lot of people won’t buy it.
According to a French site, 9euro for 1, 15 for 3 en something like 35 euro for 8. But untill I hear it from Anet or see it in store I dont know if this is the right price.
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Old Mar 03, 2011, 03:40 PM // 15:40   #144
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If by.....
any suggestion from the soup box? you post any on the wiki i can see or here on guru?
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Old Mar 03, 2011, 04:12 PM // 16:12   #145
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Originally Posted by Sir Cusfreak View Post
If by "improve" you meant 'dumb-down', 'weaken', or 'eventually completely ruin'
I would have to agree.

The players who are willing to spend real-world money on mercenary packs now have a real in-game advantage (party composition), which is the one thing that they've said they would never do.

There is not one single update since this team took over that added the slightest bit of challenge to the game - the quests that were updated were made easier, the titles that are being changed don't add any aspect of challenge to achieve, thats for sure. All the updates have ONLY been to make the game "easier" and the rewards larger. Have any enemy bars been synergized? Enemy teams made to work better together? Has any enemy AI been adjusted to make make them smarter and more challenging to face? No, but we should definitely up the reward on snowball dominance.
Also, these changes were NOT about removing 'grind' and 'grind' had very little to do with any of them, it has just been about increasing rewards without increasing challenge, make EVERYTHING easier to get, and everything easier to do.

Its wrong, its poor management, and it doesnt make the game more fun.
So after all this rambling I can't help but ask this question: what are you still doing in GW and it's forums? Why no just quit the game alltogheter, there are other games you could play (unless you like raging on forums that much, in which case I would say: plz stay a while longer here).
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Old Mar 03, 2011, 04:25 PM // 16:25   #146
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Originally Posted by Lethal Primate View Post
So after all this rambling I can't help but ask this question: what are you still doing in GW and it's forums? Why no just quit the game alltogheter, there are other games you could play (unless you like raging on forums that much, in which case I would say: plz stay a while longer here).
I get your point, but I also get his. This game is (was) incredibly fun, I love it, and I still love it. I can see how this update might change that and I as well am a little worried. But with this game becoming more and more of a grind for GW2 these updates will fix some issues and help lower that grind time, and difficulty(Maybe a little too far on the difficulty xD)

But I can see where you are both comin from and its a hard truth to accept but, what happens happens
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Old Mar 03, 2011, 04:41 PM // 16:41   #147
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if you have to pay for 7 heroes etc, screw it...now I ll know what model gw2 will follow.

'ÂŁ20 for 2 sets of underpants!'

instead of the good old days

'ÂŁ20 for 50 sets of underpants, clothes, plot missions, 50 weapons, 8 dungeons!'

I refuse to pay extortionate amounts for very little product.

Last edited by Hyaon; Mar 03, 2011 at 04:44 PM // 16:44..
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Old Mar 03, 2011, 04:44 PM // 16:44   #148
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Originally Posted by Hyaon View Post
if you have to pay for 7 heroes
You don't. GWG needs more reading comprehension.
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Old Mar 03, 2011, 04:49 PM // 16:49   #149
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Originally Posted by Sir Cusfreak View Post
If by "improve" you meant 'dumb-down', 'weaken', or 'eventually completely ruin'
I would have to agree.

The players who are willing to spend real-world money on mercenary packs now have a real in-game advantage (party composition), which is the one thing that they've said they would never do.

There is not one single update since this team took over that added the slightest bit of challenge to the game.

Its wrong, its poor management, and it doesnt make the game more fun.
I have to admit that I mostly agree with you. I love the option to add 7 heroes, but other than that I am mostly disappointed with the direction the game has taken since the live team was changed.

I don't like it that they made The Battle for Lions Arch easier. I don't like it that they increased the rewards for the Wintersday quests or the Halloween quests. To be honest I don't think those rewards at all matched the difficulty of the quests. I don't think they should have left it so that players could continually buy the survivor title by using Hammers -- that exploit should have already been closed, and should definitely be closed now, since they are decreasing the difficulty of achieving the title.

I would love to see the team actually add difficulty to the game by tweaking monster builds and monster AI, adding random spawns to areas, even adding monster skills that are the power equivalents of the player's PvE skills.

The fact that they are adding game play advantage to the cash shop will seriously make me reconsider my GW2 preorder. Now I will most likely wait and see what the sequel's cash shop looks like before I decide to buy that game. I have plenty of discretionary cash to spend and I happily (and regularly) spend part of it in the cash shop. But I definitely disagree with the ability to buy in-game advantage.

The mechanic to add a statue to the HoM actually shows some heart; perma-pres shouldn't be forced to sear just to get a statue in the hall. I would love to see them leave the LDoA title alone simply because it was originally a reward for the people that outsmarted the mechanics. They retired the Hero Battle title, they could do this the same way -- retire the LDoA as it stands now and allow no new recipients, then add the dailies, and make that title separate and distinct.

I guess I just want to see some things in actual game play made more challenging/difficult instead of way too many things and titles becoming easier. The cash shop is a deal breaker -- a serious deal breaker. A-Net and NC Soft both need to spend a lot of consideration on where they want to go for their money. I'll switch and play a subscription game long before I'll resort to playing a cash shop advantage game. It might cost me more in the long run, but I'm willing to pay for a quality gaming experience. Cash shop advantage is not a quality gaming experience, whether you're the guy with the money or not.
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Old Mar 03, 2011, 05:00 PM // 17:00   #150
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So after all this rambling I can't help but ask this question: what are you still doing in GW and it's forums? Why no just quit the game alltogheter, there are other games you could play (unless you like raging on forums that much, in which case I would say: plz stay a while longer here).
I love this game. If I didn't I wouldn't give a shit about what happens to it, and wouldn't bother giving my opinion on the forums. There are people who say "Great Job!" but I damn sure don't want that opinon to be the only one represented here. It might lead to the Live Team thinking they made the right desicions, and continue making them - I dont want that.

the current policy of "make everything easier, give everyone more, never make anything harder, add no challenge, period" is not improving this game. its not making things more fun. Its dumbing it down, and I don't like it. That doesn't mean I'm ragequitting, it means I'm going to tell them what I think they are doing to a game I love.
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Old Mar 03, 2011, 05:09 PM // 17:09   #151
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I can't say I'm of the same opinion. This update screams fun all over it. Funnier to use minions, funnier to vanquish (for being more satisfying), more opportunities to PUG - thus more fun for the people that like it, more satisfaction while not playing with other people, funnier and more variated pre-searing experience (and we don't know if those quests will be easy- maybe, who knows, some of them will be hard enough), etc. And we will see more varied hero skins from now on, at the very least from other players.

These tweaks only make the game better, IMO. Regardless of the game's challenge.

And regarding heroes, for those who love abusing OP builds, all you need is:
- E/Mo Prot
- Necro healer
- Mesmer Panic
- Rit SoS
- Necro MB
- Necro that buffs physical
- Some physical prof with aoe attacks
- etc.

That's 7 examples already here. I can't imagine 7 necromancers to be stronger than this, sincerely. The best healer is not a necro, the best rupter is not a necro, and physical-buffing necros need physical classes.

Last edited by DiogoSilva; Mar 03, 2011 at 05:13 PM // 17:13..
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Old Mar 03, 2011, 05:14 PM // 17:14   #152
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You don't. GWG needs more reading comprehension.
i think he means 7 merc heros. i know i wont buy them. xD i did good so far with my normal heros. and i rather to be honest have a mini look like my char then a grown up. >> reminds me to much of that one horror movie. think it was pod people not sure.
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Old Mar 03, 2011, 05:14 PM // 17:14   #153
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These tweaks only make the game better, IMO. Regardless of the game's challenge.
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Old Mar 03, 2011, 05:54 PM // 17:54   #154
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*Mercenary Heroes
--Micro Transaction
--Take any char on your account, turn them into Hero if they meet requirements
--Customize with your costumes, armor, etc.
--Must be level 20
--Sounds like you pay for each slot (I'm guessing $5 per)
I'm at work so I can't watch but this seems pretty cool. Any word if they can use PvE skills?
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Old Mar 03, 2011, 06:04 PM // 18:04   #155
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I agree with you, But the title will not be as impressive. That is all we are saying.
How is going afk and death leveling near a shrine for hours only to kill the mob and the zone and come back to do it all over again impressive? they are giving players a way to PLAY to get that title which overshadows the old way a thousand times over.
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Old Mar 03, 2011, 06:04 PM // 18:04   #156
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Originally Posted by vader View Post
I'm at work so I can't watch but this seems pretty cool. Any word if they can use PvE skills?
Most likely not, no official word though. If they are that will be so stupid but yeah..i would say 99% sure its not gonna happen


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Originally Posted by jazilla View Post
How is going afk and death leveling near a shrine for hours only to kill the mob and the zone and come back to do it all over again impressive? they are giving players a way to PLAY to get that title which overshadows the old way a thousand times over.
Because when I saw it I was impressed because i knew the time it took to do it over and over and over. I know it wasnt a hard title to get but I was still impressed whenever someone got the title.

I am glad that they are giving players a real way to do it.. I am happy with that. I am just saying that it is making it a more common and there fore less rare title...That is all I am saying
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Old Mar 03, 2011, 06:05 PM // 18:05   #157
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Originally Posted by vader View Post
I'm at work so I can't watch but this seems pretty cool. Any word if they can use PvE skills?
No explicit mention either way but I highly doubt, I imagine it's a cosmetic feature.
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Old Mar 03, 2011, 06:13 PM // 18:13   #158
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Most likely not, no official word though. If they are that will be so stupid but yeah..i would say 99% sure its not gonna happen




Because when I saw it I was impressed because i knew the time it took to do it over and over and over. I know it wasnt a hard title to get but I was still impressed whenever someone got the title.

I am glad that they are giving players a real way to do it.. I am happy with that. I am just saying that it is making it a more common and there fore less rare title...That is all I am saying
that is a bold statement considering we don't know how much XP will be gained from 1 daily quest. It will be a more prevalent title because there are more people that actually want to play a game rather than get a title below their character name whilst afk all night only to get a few XP in the morning. There is zero downside to this at all. It is making the game play better. I have never in my life seen people that want to "play" a game without playing it over actually playing it. Can you blame Mr. Stumme for changing it to include actual game play or blame anyone here for being excited that they can get the title for actually doing something?
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Old Mar 03, 2011, 06:21 PM // 18:21   #159
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that is a bold statement considering we don't know how much XP will be gained from 1 daily quest. It will be a more prevalent title because there are more people that actually want to play a game rather than get a title below their character name whilst afk all night only to get a few XP in the morning. There is zero downside to this at all. It is making the game play better. I have never in my life seen people that want to "play" a game without playing it over actually playing it. Can you blame Mr. Stumme for changing it to include actual game play or blame anyone here for being excited that they can get the title for actually doing something?
Lol you dont get it, I am agreeing with you. It was a necessary change. I AM EXCITED FOR IT...I want the title too.
THE BOTTOM LINE IS...I will bold it for you so u can see that its the 3rd time I wrote this.

No matter how much exp it will give, It will be easier then death leveling. This will make the title more common, I know I will probably get it if it is reasonable. It will turn the title from being one that is rare, to one that is common. That is all I am saying.
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Old Mar 03, 2011, 06:32 PM // 18:32   #160
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Lol you dont get it, I am agreeing with you. It was a necessary change. I AM EXCITED FOR IT...I want the title too.
THE BOTTOM LINE IS...I will bold it for you so u can see that its the 3rd time I wrote this.

No matter how much exp it will give, It will be easier then death leveling. This will make the title more common, I know I will probably get it if it is reasonable. It will turn the title from being one that is rare, to one that is common. That is all I am saying.
the rarity came from the fact that it was an afk title i think. if you liked GW and wanted to get this title, you couldn't play at all unless you were doing this, which really wasn't playing. that doesn't impress me. sorry that i misunderstood what you were saying in other parts of your post though. w/e though, you are entitled to be impressed any afk title. it is your opinion and you are entitled to it.
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